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LC8
Shot 4 from SC1 EXT. A ROCKY CLIFFTOP – NIGHT. Edit all AI output before queueing any render.
Estimated Sora cost
$0.40
Default model
Sora 2
Prompt status
Latest render
Queueing a render creates a `RenderJob` for the selected provider. `Sora 2` sends the prompt to Azure OpenAI. `Seedance 2.0` sends the prompt to Seedance and polls its task API. Other models continue to use the local mock provider.
continuity lock environment: A ROCKY CLIFFTOP; SC1 EXT. A ROCKY CLIFFTOP – NIGHT. continuity lock lighting: cold wind; NIGHT. SIDE-ON MEDIUM SHOT | 50mm ANAMORPHIC | 4 SECONDS ENVIRONMENT: A rocky clifftop at night. A cold wind blows. Deep shadows, stark moonlight, harsh contrast. ACTION: Warrior Crumb drives his fist deep into Michael Ramsey's stomach. Ramsey's rugged body buckles forward from the impact, his breath forced out in a visible vapor cloud in the cold air. The second warrior maintains a rigid hold, keeping Ramsey upright. Ramsey's face contorts in pain but his eyes remain defiant, locked on something off-screen. CAMERA: Static side-on medium shot. Frame captures all three figures from the waist up. Shallow depth of field keeps focus on the point of impact and Ramsey's pained expression. MOOD: Brutal, cold, and defiant. A lesson being taught under a merciless night sky. COLOR: Desaturated, cold blues and deep blacks. Skin tones are muted, almost monochrome. SOUND SUGGESTION: Howling wind, the heavy thud of a fist hitting flesh, a sharp, pained exhalation. CONTINUITY NOTES: Match weather/lighting/color from Shot 3. Changes: action now focuses on the punch impact and Ramsey's reaction, framing is a side-on medium shot.
Sora 2
continuity lock environment: A ROCKY CLIFFTOP; SC1 EXT. A ROCKY CLIFFTOP – NIGHT. continuity lock lighting: cold wind; NIGHT. SIDE-ON MEDIUM SHOT | 50mm ANAMORPHIC | 4 SECONDS ENV…