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LC8
Shot 11 from SC1 EXT. A ROCKY CLIFFTOP – NIGHT. Edit all AI output before queueing any render.
Estimated Sora cost
$0.40
Default model
Sora 2
Prompt status
Latest render
Queueing a render creates a `RenderJob` for the selected provider. `Sora 2` sends the prompt to Azure OpenAI. `Seedance 2.0` sends the prompt to Seedance and polls its task API. Other models continue to use the local mock provider.
continuity lock environment: A ROCKY CLIFFTOP; SC1 EXT. A ROCKY CLIFFTOP – NIGHT. continuity lock lighting: cold wind; NIGHT. EXTREME CLOSE-UP | 85mm ANAMORPHIC | 4 SECONDS ENVIRONMENT: A rocky clifftop at night. A cold wind blows. Low, harsh lighting from an unseen source, casting deep shadows. ACTION: Brant's fist slams into Ramsey's midsection. The fabric of Ramsey's shirt compresses violently around the impact point. Ramsey's body recoils backward from the blow, his torso buckling. The two warriors' hands remain clamped on Ramsey's shoulders, holding him in the frame. CAMERA: Static extreme close-up, locked on the point of impact. Shallow depth of field. No camera movement. MOOD: Brutal, raw, and immediate physical violence. COLOR: Desaturated, cold. Deep blacks and stark highlights. SOUND SUGGESTION: A heavy, dull thud of the impact. Wind howling. A pained grunt of air being forced from lungs. CONTINUITY NOTES: Match the night time, cold wind, and harsh, desaturated lighting from Shot 10. Changes: framing to extreme close-up on the impact, action to the punch landing.
Sora 2
continuity lock environment: A ROCKY CLIFFTOP; SC1 EXT. A ROCKY CLIFFTOP – NIGHT. continuity lock lighting: cold wind; NIGHT. EXTREME CLOSE-UP | 85mm ANAMORPHIC | 4 SECONDS ENVIRO…