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Shot 4 from INT. BEDROOM - NIGHT. Edit all AI output before queueing any render.
Estimated Sora cost
$0.60
Default model
Sora 2
Prompt status
Latest render
Queueing a render creates a `RenderJob` for the selected provider. `Sora 2` sends the prompt to Azure OpenAI. `Seedance 2.0` sends the prompt to Seedance and polls its task API. Other models continue to use the local mock provider.
continuity lock environment: BEDROOM. continuity lock lighting: NIGHT. Shot 4. Fictional cinematic drama, BEDROOM, Isla turns onto her left side, her back now facing the empty space where Jacob would be.. Camera: Grounded observational coverage with subtle movement that follows the action without forcing character-driven framing.. Visual strategy: silent cinematic. Continuity context: INT. BEDROOM - NIGHT. Isla sighs loudly and turns to the alarm clock. Isla sighs loudly and turns to the alarm clock. 5:02. Isla turns onto her left side, her back to Jacob's, and falls asleep. FADE TO BLACK. 2. -- 3 of 3 --. shot evidence: 5:02. | Isla turns onto her left side, her back to Jacob's, and falls asleep. | FADE TO BLACK. | 2.. previous shot: Shot 3, Extreme close-up of the alarm clock display. The numbers read 5:02.. next shot: Shot 5, Isla's eyes close and her breathing steadies as she drifts off to sleep.. Characters: environment first storytelling. Audio context: No direct dialogue in this clip. Let the visual beat and ambient production sound carry the moment.. Style constraints: realistic anatomy, nuanced performance, premium lighting, 16:9 framing, no subtitles, no on-screen text, no logos, no distorted faces.
Sora 2
continuity lock environment: BEDROOM. continuity lock lighting: NIGHT. Shot 4. Fictional cinematic drama, BEDROOM, Isla turns onto her left side, her back now facing the empty spa…