Project Dashboard
302
Scene cards expose structure, runtime estimates, character presence, and status before shot planning begins.
Scene 1
INT/EXT
INT.
Location
UNMARKED LOCATION
Time of day
UNKNOWN
Estimated runtime
15s
Visual complexity
low
Dialogue complexity
low
Summary
3:02 written by Holy Molly holymmolly@proton
Characters
No dialogue cues extracted.
Scene 2
INT/EXT
INT.
Location
BEDROOM
Time of day
NIGHT
Estimated runtime
51s
Visual complexity
high
Dialogue complexity
low
Summary
A digital alarm clock displays 3:02 A metallic CLUNK repeats itself in steady beats
Characters
No dialogue cues extracted.
Scene 3
INT/EXT
EXT.
Location
SIDE OF A BUILDING
Time of day
NIGHT - ISLA'S FANTASY
Estimated runtime
19s
Visual complexity
low
Dialogue complexity
low
Summary
A tall and broad MAN covered in rags hits a metal door with an axe
Characters
No dialogue cues extracted.
Scene 4
INT/EXT
INT.
Location
BEDROOM
Time of day
NIGHT
Estimated runtime
34s
Visual complexity
low
Dialogue complexity
low
Summary
Isla opens her eyes and turns to Jacob
Characters
ISLA
Scene 5
INT/EXT
EXT.
Location
SIDE OF A BUILDING
Time of day
NIGHT - ISLA'S FANTASY
Estimated runtime
19s
Visual complexity
low
Dialogue complexity
low
Summary
A tall and broad man covered in rags hits a metal door with an axe
Characters
No dialogue cues extracted.
Scene 6
INT/EXT
INT.
Location
BEDROOM
Time of day
NIGHT - ISLA'S FANTASY
Estimated runtime
28s
Visual complexity
medium
Dialogue complexity
low
Summary
Isla gets out bed and opens the bedroom door
Characters
No dialogue cues extracted.
Scene 7
INT/EXT
INT.
Location
BEDROOM
Time of day
NIGHT
Estimated runtime
15s
Visual complexity
low
Dialogue complexity
low
Summary
Isla's eyes are closed, she's still
Characters
No dialogue cues extracted.
Scene 8
INT/EXT
EXT.
Location
SIDE OF A BUILDING
Time of day
NIGHT - ISLA'S FANTASY
Estimated runtime
19s
Visual complexity
low
Dialogue complexity
low
Summary
A tall and broad man covered in rags hits a metal door with an axe
Characters
No dialogue cues extracted.
Scene 9
INT/EXT
INT.
Location
BEDROOM
Time of day
NIGHT - ISLA'S FANTASY
Estimated runtime
32s
Visual complexity
medium
Dialogue complexity
low
Summary
Isla walks to the main door of the apartment and stares at it, knife in hand
Characters
No dialogue cues extracted.
Scene 10
INT/EXT
INT.
Location
BEDROOM
Time of day
NIGHT
Estimated runtime
26s
Visual complexity
medium
Dialogue complexity
low
Summary
Isla sighs loudly and turns to the alarm clock
Characters
No dialogue cues extracted.